Ability to pose and tilt hips without moving the entire model
This is a bit of a usability issue for sure, it’s unfortunately only solved using inverse kinematics which is a big undertaking (but something we’re consdiering). Essentially the hips are the root of the body and therefore rotate the entire thing.
could you not have another joint at the hips that move just the legs down or something? i dont think it would be confusing to have two nodes in that area