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Ability to enlarge or extend body parts#24

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You can only extend the entire thing.
If you could extend a spefici limb would be cool. Like making the arms larger, or the finger larger
maybe small legs but normal body
that would be funy

love - malia

a year ago
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in real life, two people who are different heights still tend to have the same head size
if i create two models with severe height difference, then their heads are all out of proportion
having the ability to edit the proportions of a model (ex. creating a pear shape body out of the female model) would also be nice

a year ago
1
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this could also be used to create amputees/models that are just one section of a body by effectively “deleting” or shrinking to the point of indisernability on any particular limb

a year ago
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Or to make breasts larger for NSFW artists or something

a year ago
2
Changed the title from "Ability to elarge or extend specific parts" to "Ability to enlarge or extend body parts"
9 months ago
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could be good for forced perspective too instead of futzing with the fishlens

9 months ago
1
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Im a chibi artist and the head for the chibi models tend to be too big and get in the way for poses especially with the arms, would love the ability to resize the head

9 months ago

This would actually be great for some of the props too.

8 months ago

@Jennifer Sweet You can currently modify props along all axis with the scale tool. We’re still figuring out the body modification part though :)

8 months ago
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Are we talking like bend and twist said props? Because I’m thinkin’ like futz with a sword and make it a curly noodle sort of modification. I’m sure this would generally apply mostly to animals, vehicles, etc, but say, arching the bow or something.

8 months ago

That’s an interesting suggestion. Could you open a separate suggestion card for that with some detail and we’ll consider it

8 months ago

Folks, you wouldn’t want to lengthen body parts to fake forced perspective. It would look weird and it would only work for one specific camera view. Changing the Field of View is much easier and a much better way to go.

I have noticed that when you save a scene it doesn’t save the Field of View information, which would make things easier.

6 months ago
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no, editing the model instead of using fish lens can be a better option for some scene compositions. like if i want a model to reach for the camera, i could give the model one extra long arm with an extra big hand, which would keep the rest of the model from being warped by a fish lens. its dependent on what the artist is going for composition wise, but these two routes have vastly different but still valid uses

6 months ago
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I think what the idea is here is to be able to make inhuman but humanesque monsters? I could be sorely mistaken, but the idea is a bit legit. Perhaps rather a specific “monster-maker” model and the option to make the regular humans have certain aspects like an amputation or withered arm etc. but back to the monster thing, an example would be like a particular monster I have that is kind of like a mummified human corpse with fingers extended like claws, legs more akin to a chicken, and massive spikes on its back. I think this is the sort of thing.

6 months ago