By the time you move past ~10 objects in a scene, new props start spawning outside of the marked ground space (unless created by duplicating an existing prop). This leads to an irritation in the workflow: zoom zoom zoom out, figure out where in the world it spawned this time, zoom zoom zoom back to wherever I was working previously.
Either smarter logic about spawning, or maybe a “bring to camera” key?
I’ve fixed this so the characters and props spawn in rows no wider than 7 subjects in length. This should make it a bit easier. I’m in the process of writing a function that will find open spaces closest to centre to place the subjects, but this will do for now.